![]() ![]() The game is available on GOG.com and Steam.ĭo the game stores have any useful meta-data we can use? (SteamApp ID, Epic store codename, GOG app ID, registry key etc) Which game store(s) are you able to get this game from? Below are example answers to the setup questions. For our example, we'll be using Bloodstained: Ritual of the Night. If you can't answer most of these questions, you may have problems creating a completely functional extension. How are mod archives usually structured? How consistent are they?.Where should mods be installed? Are there multiple different ways to install mods?.What is the structure of the game directory? Where is the main EXE file?.Do the game stores have any useful meta-data we can use? (SteamApp ID, Epic store codename, GOG app ID, registry key etc).Which game store(s) are you able to get this game from?.This information will help us build our extension. ![]() You'll also need to gather some information about the game you want to support before starting. To keep things simple, we'll be using the first option. If you're familiar with Github and other development tools you can also follow the instructions on the Vortex Github to clone the repository and build a development environment. I recommend using the current release of Vortex installed at the default location. To get started, you first need a version of Vortex to work with. Not every game can be supported with just that extension but at least in can provide a robust start. ℹ️ As an alternative, simple game extensions can be created without coding using this extension. ![]() ![]() I also recommend you use an application with syntax highlighting, such as Visual Studio Code or Notepad++ for the coding sections of the guide. It requires a basic understanding of Javascript/programming. This guide will explain how to create a very basic game extension for Vortex, touching on where to start with some of the more advanced features. ![]()
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